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NPC Generator

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Advanced [show]


Arnold Harlan, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his silver hair. He has a tattooed face.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.

History: Arnold hails from a village terrorized by orcs. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better trade route.

Motivation: Sabotage a competitor.

Flaws: Impulsive. Bonds: Rich, Attractive, Job, Enemies, Adventurer. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Arnold Harlan, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)7 (-2) 13 (+1)7 (-2)
Skills Intimidation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Jane Remington, Female Human [Permalink]

Personal [hide]

Description: She wears baggy yellow pantaloons and a brown scarf. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is cut close to her head. She has a tattooed face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is afraid of women and trembles around them

History: Jane was born with her mother's beautiful face. Her childhood dream was to be a Barber, but she was a colossal failure. She has drifted from career to career and currently works as a Performer.

Motivation: She seems to be bored by most things; and she is unsatisfied with her job

Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive, Job. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Jane Remington, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)10 (+0) 13 (+1)6 (-2)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Shelly, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. Her long golden hair reaches down to her waist. She has gleaming, smiling hazel eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She believes the world needs to unite to get rid of gnolls once and for all.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Through the years after Juliana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Juliana's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Juliana and her spouse have recently divorced.

Motivation: Revenge; and money/treasure

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Enemies, Religious. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Juliana Shelly, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)17 (+3) 16 (+3)7 (-2)
Skills Performance +1, Religion +6
Senses Passive Perception 13
Languages Common, Giant, Ignan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Onyx (50 gp).


Social Check DCs


Elizabeth Windsor, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and carries whips. She wears a feathered hat to cover her moderate length white hair. Her brown eyes lackadaisically let the world flow into them.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She served in the navy to pay for her family's outstanding loans. In her youth she was a Carpenter, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world

Ideals: Fighting, Joker. Flaws: Impulsive, PTSD. Bonds: Military. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Elizabeth Windsor, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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