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NPC Generator

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Advanced [show]


Dustin Rowley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His wide-brimmed hat is riddled with cuts and holes. His violet unseeing eyes seem to look past you.

Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease, Depressed. Bonds: Adventurer, Family. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Dustin Rowley, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Millicent Wentworth, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with green colored cloaks and clothing. Her small hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She will rave to anyone who will listen. She uses divination through singing.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now travels the world, in search of power and loot.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Millicent Wentworth, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Aquamarine (400 gp). Black pearl (400 gp). Alexandrite (400 gp). Emerald (400 gp).


Social Check DCs


Eleanor Branson, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing the road beaten gear of a warrior. She is an epitome of beauty. Her blonde hair is styled in orderly dreadlocks. Her amber eyes dart from person to person to random spaces in the air.

Personality: She dislikes all the random violence that takes place in the north. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.

History: Eleanor lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a layabout and was forced into it by her family

Ideals: Fighting, Pacifist, Persistence, Gifted. Bonds: Attractive, Family. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Eleanor Branson, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Ignan, Halfling, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Large well-done wool tapestry (200 gp). Silver ewer (10 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).


Social Check DCs


Emeny Brandon, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy white hair. Her eyes are amber and she is always smoking a pipe.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a white middle class family as the only child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and she has money and likes to spend it

Flaws: Impulsive, Mundane. Bonds: Rich, Criminal record, Mentor. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Emeny Brandon, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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