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Advanced [show]


Elysande Barclay, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is generally shirtless and showing off her tattooed chest. Her golden hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stylist arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Disciplined, Opinionated. Bonds: Rich, Family. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Elysande Barclay, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Enfield, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is well kept. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Yvonne and her spouse have recently divorced.

Motivation: She is content; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Addict, Mundane, Antagonistic. Bonds: Poor. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Yvonne Enfield, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 7 (-2)15 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Obsidian (9 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Gerald Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of luck around his neck, and a greataxe on his belt. He has red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Winthrop, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. Rose (20 gp). 1 Minor magic item.


Social Check DCs


Tim Marley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, pastel cloak. His whole body is exceptionally muscular. His hair is auburn and curly. His violet eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the north, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Mundane, Racist, Fearful. Bonds: Immigrant. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Marley, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Performance +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. Red-brown spinel (120 gp). Hematite (9 gp). Tourmaline (120 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs

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