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NPC Generator

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Advanced [show]


Elizabeth Hayes, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tan vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her hair is long and brown with streaks of black, and is pulled back with small tan clips. Her green eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A powerful necromancer made her what she is. In her 17th year, her parents were killed by a gnolls raid, leaving Elizabeth alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Miller responsibilities is difficult.

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Enemies. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Elizabeth Hayes, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 16 (+3)16 (+3)
Skills Investigation +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Thorpe, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and dresses in green turtlenecks beneath a blue coat with green slacks. Her right leg appears badly burned and disfigured. Her chestnut hair is long and unkept. Her eyes are a pleasant amber.

Personality: Aggressive, abrasive, and angry, Maynild embodies much of what other species detest in the Humans. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A powerful slaver made her what she is. Through the years after Maynild was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Maynild's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Maynild Thorpe, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)16 (+3) 12 (+1)14 (+2)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Moss agate (5 gp). Red garnet (130 gp). 1 Minor magic item.


Social Check DCs


John Wallace, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear ponchos typically of a light white in addition to tight pants. His skin is also unnaturally pale. His auburn hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Performer, John learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently the stress of being a Performer has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Performer

Voice: Australian accent

Attributes [hide]

John Wallace, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Old masterpiece painting (1500 gp).


Social Check DCs


Arnold Hornsby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a tan coat over a brown low-cut shirt, and a feathered hat upon his head. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered writing. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted, Artistic. Bonds: Attractive, Job, Military. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Arnold Hornsby, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs

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