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Advanced [show]


Ahlyssa Hackney, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear white clothing when she does not wear armor. Her red hair is drawn into a tight pony tail with a skull scrunchie. She tend to wears goggles to shield her eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Ahlyssa grew up listening to her mother's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now travels the world, in search of power and loot.

Motivation: She wants nothing more than to rejoin the army; and someone believes her a fraud

Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Enemies, Adventurer, Military. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Ahlyssa Hackney, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Lewis Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered longsword and tarnished mace as well. His hair, while still mostly blonde, has prominent grey streaks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend

Ideals: Fighting, Optimist, Gifted. Bonds: Criminal record, Attractive, Adventurer. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Lewis Kensley, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 18 (+4)17 (+3)
Skills Animal Handling +7, Nature +5
Senses Passive Perception 14
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 3000 sp. Eye agate (10 gp). Aquamarine (1300 gp). Azurite (10 gp).


Social Check DCs


Hugolina Blakely, Female Human [Permalink]

Personal [hide]

Description: Standing 5'9", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her white hair down. Her eyes are green and beady.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to raise her children well.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Hugolina Blakely, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Coral (80 gp). Chrysoberyl (80 gp). Carnelian (80 gp). 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow costume with the symbols of magic on his torso, and sports empty pouches on his belt. His silver hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Gunter Gracey, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 11 (+0)4 (-3)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Black pearl (1100 gp). Moonstone (70 gp).


Social Check DCs

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