Geva Marley, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many brown ritualistic tattoos. She is well dressed, but even with her fine clothing she looks run-down. Her moppish brown hair is in a traditional bowl cut. Her green eyes peer out from beneath her Stetson black hat.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Geva was born with her father's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Butcher work with an outfit from a few towns over. Butcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Butcher job now, and dutifully fulfills any obligations she has.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Job. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Goblin, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. Old masterpiece painting (1000 gp).
Lewis Hartford, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his auburn hair up in a very large beehive style do. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has drifted from career to career and currently works as a Hunter.
Motivation: Further expansion of business.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Military, Job. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Frederick Gentry, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He tends to wear a brown poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a monstrous two handed axe. His moppish red hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Addict. Bonds: Religious, Military, Rich, Enemies. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 9 (-1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Susannah Appleton, Female Human [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is bristling with hidden weapons, mostly shortspears and greatswords. Her hair is brown and curly. She has a tattooed face.
Personality: Cocky and sure of herself, she believes she is the best Bather born in the past three hundred years. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Susannah was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has since lost track of the people in her past.
Motivation: She'd like to take her coworkers down a peg; and she's looking for her big break
Bonds: Criminal record, Job, Family, Poor, Adventurer. Occupation: Bather
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
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