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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emma Bentley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a simple pastel robe with blue stripes complete with hood. She sports a flattop hair cut. Her eyes are a pleasant green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. By chance she met her brother recently and the two have been together since.

Motivation: Revenge; and her spouse's relatives view her with great suspicion

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Family, Enemies. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Emma Bentley, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 4 (-3)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp.


Social Check DCs


Justin Astley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears violet cloth garments or leather armor. He keeps his long blonde hair kept up in a rat tail. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Justin Astley, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Richard Chatham, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Richard's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Richard Chatham, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 8 (-1)6 (-2)
Skills Performance +1, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Spyglass. 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs


Geoffrey Marleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears an entirely black suit with tan socks and a vest with buckled shoes. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His eyes are hazel and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Knight profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up sword and armor he uses now. He has worked as a Detective like his mother before him.

Motivation: Wants to open a new tavern; and he is content

Flaws: Shy, Mundane. Bonds: Job, Nature. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Marleigh, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Nature +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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