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NPC Generator

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Advanced [show]


Peter Van Es, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears just a green suit. His silver hair is lengthy. He wears large thick round spectacles.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the east. His mother was a soldier and died while he was still young. Peter was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Many illithids want him driven away; and someone believes him a fraud

Flaws: Forgetful. Bonds: Attractive, Enemies, Immigrant, Military. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Peter Van Es, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Oriel Mori, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a brown collared shirt and green skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She wears a wide-brimmed hat to cover her moderate length golden hair. Her face is covered beneath a completely black helmet.

Personality: She acts crazy and hedonistic. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Oriel was born in the south. At a young age she loved to build and create. Through the years after Oriel was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Oriel's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to raise her children well.

Ideals: Persistence. Flaws: Hedonist, Antagonistic. Bonds: Attractive. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Oriel Mori, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 16 (+3)18 (+4)
Skills Stealth +4
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp.


Social Check DCs


Isabella Stanton, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'0" and wears an entirely grey suit with blue socks and a vest with buckled shoes. Her left hand appears badly burned and disfigured. Her blonde hair is styled in orderly dreadlocks. She wears an eyepatch.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Energy wise she seems alert and responsive.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Isabella took refuge in the large cave and found the beat up shield and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Isabella Stanton, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Banded agate (9 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Rosalind Ashton, Female Human [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. Her head has been shaved. Her eyes, though not visible through her cowl, are blue.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: To end her boredom; and wants to raise her children well

Flaws: Ugly, Shy, Mundane. Bonds: Family, Poor. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Rosalind Ashton, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Smoky quartz (20 gp). Moonstone (20 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp).


Social Check DCs

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