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NPC Generator

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Advanced [show]


Charles Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, black cloak. He has wavy golden hair. He has several tiny opal earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Charles studied abroad. His childhood dream was to be a Hunter, but he was a colossal failure. He has achieved small success as a Adventurer.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Athletic, Gifted. Flaws: Sensitive. Bonds: Rich, Family, Job. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Charles Staurheim, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Lance Redfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear white tank tops with red pants. His black hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Ideals: Gifted. Flaws: Impulsive. Bonds: Has a crush, Adventurer, Religious. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Lance Redfield, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)14 (+2) 8 (-1)17 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Fire opal pendant on a fine gold chain (1000 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Margery Cooper, Female Human [Permalink]

Personal [hide]

Description: Standing 4'11", this woman is well dressed, but even with her fine clothing she looks run-down. Her head has been shaved. Her eyes, though not visible through her cowl, are green.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Margery Cooper, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Persuasion +3, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs


Sybil Harlan, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a shortspear on her belt. She wears a Stetson hat to cover her moderate length red hair. She wears round tiny glasses practically rammed into her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Further she is a bit of a stoner and is frequently out of it.

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Antagonistic, Addict, Disease. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Sybil Harlan, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 16 (+3)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs

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