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NPC Generator

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Advanced [show]


Percival Staurheim, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his black robe and has his glaive always slung over his shoulder. His hair is short and white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Server, but he got bored and became a Bounty Hunter. He has set out to sabotage the competition.

Motivation: To be a Server again; and to settle down with his crush

Bonds: Attractive, Military, Job, Has a crush. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Percival Staurheim, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Thomas Barclay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky red painted plate armor and is in decent physical shape. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: Thomas was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and to be a marshal again

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Barclay, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)8 (-1) 11 (+0)16 (+3)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Gilbert Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His golden hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also hits on women, regardless of circumstances.

History: Gilbert was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job; and he wants to get laid

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Has a crush, Job. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Gilbert Sydney, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Violet garnet (1500 gp). Eye agate (10 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs


Jacoba Snowdon, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears many layers of old clothing at all times. She has wavy brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Jacoba hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world

Ideals: Artistic, Opinionated, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Jacoba Snowdon, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Medicine +6, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Finely wrought small gold bracelet (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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