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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Alice Benson, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is short and brown. Her eyes are likewise violet.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the west. Alice was born on a far western island where she grew up under the tutelage of her father, an expert Body Guard. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Immigrant, Adventurer, Family. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alice Benson, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


Jane Emsworth, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. With wild red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Jane is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Jane was raised in a hard working conservative environment. After coming to the age of reason, Jane took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 9 years.

Motivation: She is unsatisfied with her job.

Ideals: Extrovert, Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Jane Emsworth, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Denholm, Female Human [Permalink]

Personal [hide]

Description: 4'11" and muscular, this southern woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her white hair is wavy and long. She has a dull look in her brown eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a font of random trivia from the lore and stories she has discovered

History: Ahlyssa was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Marshal job now, and dutifully fulfills any obligations she has.

Motivation: To be a Merchant again.

Ideals: Athletic, Persistence, Logical. Bonds: Job, Poor. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Ahlyssa Denholm, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Lapis lazuli (11 gp).


Social Check DCs


Jacoba Carlton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a long, white, dusty cloak. She is bald on top and has large brown tufts of hair around her ears. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is business-like. She takes instructions and follows them to the letter. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Butcher, Jacoba learned a great deal about her father's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Butcher like her father before her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a priest again

Ideals: Professionalism, Joker, Fighting. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Jacoba Carlton, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs

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