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NPC Generator

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Advanced [show]


Simon Marleigh, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Shy. Bonds: Poor. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Simon Marleigh, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Silver pearl (160 gp). Jasper (60 gp). Aquamarine (400 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He is portly but not overly obese. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Gifted. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Trey Deighton, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Joan Ramsay, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. Her red hair is wavy and long. She is baby faced.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born to a pair of adventurers, Joan grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better kind of golem.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Logical. Flaws: Racist. Bonds: Poor, Attractive, Adventurer. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Joan Ramsay, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)14 (+2) 7 (-2)10 (+0)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 8
Languages Common, Orc, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Walcott, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she has the majority of her body covered in plate. She keeps her long golden hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a logical person and will generally grow upset if things defy logic and science.

History: Ida lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Family. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Ida Walcott, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs

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