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NPC Generator

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Advanced [show]


Heward Branson, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He tends to wear a white poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a bastard sword. He wears a colorful flower in his red hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Knight, who enjoyed hunting, Heward was taken on many hunting expeditions. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Flaws: Secretive. Bonds: Attractive, Religious, Nature, Slave. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Heward Branson, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Rich purple corundum (1000 gp). Smoky quartz (80 gp). Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Millicent Heiser, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. She sports a flattop hair cut. She has gleaming, smiling amber eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the east to a Soapmaker, Millicent learned a great deal about her father's area of expertise. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She then took over the family business and is one of the better Soapmaker for hire.

Motivation: A rival would like her out of the picture; and balancing her hectic life and new soapmaker responsibilities is difficult

Flaws: Shy. Bonds: Adventurer, Job, Criminal record. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Millicent Heiser, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)7 (-2) 11 (+0)5 (-3)
Skills Intimidation +0, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp.


Social Check DCs


Ermina Northcott, Female Human [Permalink]

Personal [hide]

Description: Standing 4'7", this woman is dressed in a clean red cloak covering her clean studded leather. She sports a flattop hair cut. Her hazel unseeing eyes seem to look past you.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Detective, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and marry her sister to traveling adventurers

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Military, Family. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Ermina Northcott, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His top hat is riddled with cuts and holes. His eyes are likewise blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Hugh Graeme, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)9 (-1) 14 (+2)14 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Golden yellow topaz (900 gp). Sardonyx (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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