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NPC Generator

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Advanced [show]


Ralf Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are green.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out east to avoid the crime he committed. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and he is greedy

Ideals: Joker. Bonds: Job, Rich, Criminal record, Has a crush. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Ralf Hastings, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Henry Gentry, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. His tied-back hair is silver. His brown eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Detective profession.

History: Henry was born in the west. At a young age he loved to build and create. He worked as a nervous Assassin and found it very stressful. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Persistence. Flaws: Emotional. Bonds: Attractive, Poor, Job. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Henry Gentry, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Griselda Redfield, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is dressed in an above average manner. Her moppish black hair is in a traditional bowl cut. Her green unseeing eyes seem to look past you.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Griselda lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their son. She worked as a Slave Trader, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Enemies, Family. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Griselda Redfield, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 7 (-2)9 (-1)
Skills Deception +2, Stealth +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Citrine (70 gp). Red spinel (40 gp). Alexandrite (200 gp). Hematite (13 gp).


Social Check DCs


Griselda Morley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear flannel. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She never swears and excessively uses polite adverbs when speaking. She always tries to repair and not replace. It was this mentality that drove her into the Stylist business.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Griselda has worked very hard to control her curse. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep.

Ideals: Optimist, Persistence. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Griselda Morley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Hematite (11 gp). White pearl (50 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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