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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alice Kendall, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright grey dresses and hats. She has dyed her greying auburn hair a little too much giving a sharp auburn color. This green eyed westerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Alice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: She's attracted to the PC; and wants a kiss

Ideals: Optimist. Flaws: Insomniac. Bonds: In love, Poor, Job, Has a crush. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Alice Kendall, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills History +3, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Tiger eye turquoise (9 gp). Coral (40 gp).


Social Check DCs


Katherine Merton, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a grey armored body suit, with a simple white line shooting up and back down. She is tall, broad shouldered and powerfully built. She wears a Stetson hat to hide her balding. She has gleaming, smiling hazel eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She got into the Masseuse business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Logical. Bonds: Family, Job, Mentor. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Katherine Merton, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Millicent Darlington, Female Human [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized emerald on her left hand. She sports a flattop hair cut. She has a dull look in her gray eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a small toy that she constantly fidgets with.

History: A powerful necromancer made her what she is. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by illithids. Millicent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Someone believes her a fraud; and many illithids want her driven away

Flaws: Addict. Bonds: Rich, Enemies, Mentor. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Millicent Darlington, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Jocelyn Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His hair is chestnut and very short. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the north. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Jocelyn Abram, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Obsidian (4 gp). Fiery yellow corundum (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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