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NPC Generator

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Advanced [show]


Melissa Stansfield, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tattered old clothes. Her chestnut hair is well kept. She has gray eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is afraid of women and trembles around them

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Melissa Stansfield, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 12 (+1)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Anne Wentworth, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of warhammers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Anne was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and she feels threatened by others

Ideals: Fighting, Optimist. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Anne Wentworth, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Violet garnet (1500 gp). Freshwater pearl (16 gp).


Social Check DCs


Avice Tinley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is smooth and relatively long. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a ruthless business woman, a trait she acquired from her father.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Avice was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Avice's father didn't care for her much, and the feeling was mutual. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She's repulsed by the PC; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Addict, Secretive, Antagonistic. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Avice Tinley, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)9 (-1) 13 (+1)13 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Masterwork Heavy steel shield. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Rolf Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of magic on his torso. He is muscular with a powerful set of arms. His brown hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.

History: Rolf was born in the north. At a young age he loved to build and create. A gifted student he started as a Carter, but he got bored and became a Carpenter. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Rolf Kelsey, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 8 (-1)11 (+0) 12 (+1)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs

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