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NPC Generator

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Advanced [show]


Adelaide Van Es, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her quarterstaff. Her golden hair is cut short. This hazel eyed easterner is not easily forgotten.

Personality: Adelaide speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.

History: Adelaide hails from a village terrorized by brigands. In her 13th year, her parents were killed by a brigands raid, leaving Adelaide alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Impeccable, Professionalism. Bonds: Enemies, Family. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adelaide Van Es, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Red spinel (90 gp).


Social Check DCs


Rosalind Thorpe, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a red and green handkerchief worn on her left side. Her hair is long and chestnut with streaks of blonde, and is pulled back with small red clips. She wears large thick round spectacles.

Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance she met her brother recently and the two have been together since.

Motivation: She is currently in port desperately looking for someone to get her out; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted, Artistic. Bonds: Adventurer, Family, Slave. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Rosalind Thorpe, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Hornsby, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. She has slicked back brown hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a criminal king-pin and mafia family Jane abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She feels threatened by others; and she is a bit of a kleptomaniac

Flaws: Fearful. Bonds: Job, Criminal record, Adventurer. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Jane Hornsby, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 8 (-1)18 (+4)
Skills Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Smoky quartz (70 gp). Chrysoprase (70 gp).


Social Check DCs


Cory Yeardley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in the south to a Stylist, Cory learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Entrepeneur, Optimist, Artistic. Bonds: Job, Rich. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Cory Yeardley, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs

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