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NPC Generator

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Seed

Advanced [show]


Reynard Barclay, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Assassin does. He is muscular with a powerful set of arms. His long brown hair is drawn into a two foot long braid. His violet eyes peer out from beneath his broad tan hat.

Personality: He acts crazy and hedonistic. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered dancing. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down

Ideals: Philantrophist, Artistic. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Reynard Barclay, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 15 (+2)8 (-1)
Skills Performance +2, Religion +6
Senses Passive Perception 12
Languages Common, Infernal, Giant, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Dean Cornish, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is slicked back into a classic pompadour. His half smiles and green eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. Around other people he will do his best to conceal his emotions and appear jolly.

History: Dean was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Human compassion; and obtaining odd cultural human artifacts is his passion

Flaws: Racist, Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Assassin

Voice: American accent

Attributes [hide]

Dean Cornish, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Malachite (13 gp). 4 Acid flasks. 2 Antitoxin. 4 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Aldous Nash, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has moderate length chestnut hair. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Logical. Flaws: Impulsive, Shy, Insane. Bonds: Attractive. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Aldous Nash, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Amethyst (50 gp).


Social Check DCs


Margery Ashley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a robe, a symbol of death around her neck, and a whip on her belt. She is bald on top and has large golden tufts of hair around her ears. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Margery Ashley, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Golden yellow topaz (900 gp). Smoky quartz (80 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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