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NPC Generator

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Advanced [show]


Vicky Ainsworth, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear ponchos typically of a light brown in addition to tight pants. Her long auburn hair is drawn into a two foot long braid. She has several tiny amber earrings on each ear.

Personality: Overbrimming with self-confidence, Vicky isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is obsessed with a lost civilization.

History: Vicky lived on a farm with her mother, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Her relatives are trying to arrange a marriage; and she feels kind of lost in life

Ideals: Impeccable, Entrepeneur. Flaws: Depressed. Bonds: Rich, Adventurer, Family. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Vicky Ainsworth, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)5 (-3) 14 (+2)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Fire opal (1000 gp). Lapis lazuli (10 gp). Golden yellow topaz (1200 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Hailey, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is smooth and relatively long. Her blue eyes peer out from beneath her Stetson grey hat.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Beatrice is combative with any and all who dare try her patience in the slightest.

History: Beatrice lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent mother; and marry her sister to traveling adventurers

Ideals: Justice. Flaws: Shy, Ugly. Bonds: Family. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Beatrice Hailey, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Vicky Sheldon, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a faded coat and loose pants complete with top hat. She sports golden long hair. Her brown eyes are passionate and lively.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in the west her family was never financially stable. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vicky took refuge in the large cave and found the beat up hammer and armor she uses now. By chance she met her sister recently and the two have been together since.

Motivation: To clean up the streets; and to protect her home

Flaws: Ugly. Bonds: Family, Poor, Nature, Guardian. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Vicky Sheldon, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 17 (+3)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Jet (120 gp). Citrine (20 gp). Azurite (4 gp). Tourmaline (120 gp).


Social Check DCs


Elysande Nash, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. She has done her best to style her chestnut hair to look like a famous performer. Her fierce brown eyes like to dwell on things.

Personality: She speaks before she thinks and is too direct. She is able to make almost anything out of random pieces of junk.

History: Elysande was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Elysande took refuge in the old dungeon and found the beat up trident and armor she uses now. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new shoemaker responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Immigrant, Job, Nature. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Elysande Nash, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Banded agate (13 gp). Alexandrite (1400 gp). Chrysoberyl (110 gp).


Social Check DCs

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