Frederick Woods, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Frederick studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Has a crush, Rich. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 15 (+2) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Peridot (20 gp).
Ermina Northcott, Female Human [Permalink]
Personal [hide]
Description: She dresses in grey turtlenecks beneath a green coat with black slacks. She is physically well-built. She has moderate length black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has always had a great fascination with Human culture. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She served in the navy to pay for her family's outstanding loans. As a young adult she joined a group advocating for an improvement in Human conditions. She inherited the family business which she has now maintained for 2 years.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Logical. Flaws: Racist, Impulsive. Bonds: Military, Job. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He carries a battered morningstar and tarnished glaive as well. His black hair is knotted and matted. He wears a mask on his face.
Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the west, but his parents moved at a very young age to the north. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Immigrant, Nature. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Kyle Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather, and he perpetually has his halberd ready. He wears his hair in dreadlocks. He has several tiny emerald earrings on each ear.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Logical. Flaws: Insane. Bonds: Rich. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 800 gp. Malachite (6 gp). Amber (50 gp). Violet garnet (200 gp). Amber (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!

