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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerard Kent, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a tan and violet robe with the hood down. He has styled his black hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Flaws: Insomniac, Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Gerard Kent, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)11 (+0) 7 (-2)10 (+0)
Skills Arcana +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ermina Thorpe, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a faded coat and loose pants complete with deerstalker hat. Her red hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Ermina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She seems to be bored by most things; and balancing her hectic life and new locksmith responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Ermina Thorpe, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 16 (+3)12 (+1) 14 (+2)16 (+3)
Skills Athletics +6, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is bristling with hidden weapons, mostly morningstars and axes. She has slicked back brown hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the east, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has built up a small fortune and can afford her own way.

Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc

Flaws: Secretive, Antagonistic. Bonds: Rich, Criminal record, Immigrant. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Juliana Wilberforce, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 3 (-4)9 (-1) 11 (+0)9 (-1)
Skills Insight +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Adelaide Payton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears rags and sports a simple walking cane. Her hair is greying and her face has many wrinkles. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Adelaide was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She got away from her former life and has fallen to alcoholism.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Ugly, Addict, Insane, Shy. Bonds: Poor. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Adelaide Payton, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Deep blue spinel (500 gp). Deep green spinel (130 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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