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NPC Generator

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Advanced [show]


Emmeline Huckabee, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a black armored body suit, with a simple green line shooting up and back down. She wears her golden hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.

Personality: She acts crazy and hedonistic. The war was a terrible time for her, and Emmeline does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: From birth she was tutored by a cruel and relentless mentor. When Emmeline reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. During her travels, Emmeline and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Emmeline discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Emmeline fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Hedonist, Depressed. Bonds: Military, Mentor. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Emmeline Huckabee, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)13 (+1) 12 (+1)18 (+4)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs


Jacoba Davenport, Female Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. Her black hair is cut short with large spiked bangs in the front. She has amber eyes and a blue hat with a grey feather.

Personality: Jacoba is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her mother.

History: Jacoba lived on a farm with her mother, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has built up a small fortune and can afford her own way.

Motivation: Wants to raise her children well.

Ideals: Extrovert, Entrepeneur. Bonds: Rich, Family. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Jacoba Davenport, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)5 (-3) 16 (+3)14 (+2)
Skills Insight +6, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Brent, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His moppish red hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.

History: The child of a Brewer, who enjoyed hunting, Charles was taken on many hunting expeditions. After coming to the age of reason, Charles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Opinionated, Gifted. Flaws: Depressed. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Brent, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Golden yellow topaz (1200 gp). Onyx (50 gp). Tiger eye turquoise (11 gp). Aquamarine (1200 gp).


Social Check DCs


Norman Sydney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple green robe with grey stripes complete with hood. His chestnut hair is styled in orderly dreadlocks. His eyes are blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Norman hails from a village terrorized by giants. In his 16th year, his parents were killed by a giants raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: He's looking for his big break; and someone believes him a fraud

Ideals: Optimist. Bonds: Family, Enemies, Immigrant, Adventurer. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Sydney, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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