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NPC Generator

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Advanced [show]


Hadwisa Darby, Female Human [Permalink]

Personal [hide]

Description: This eastern woman likes to wear ponchos typically of a light black in addition to tight pants. Her clothes are grease stained in places. Her head has been shaved. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born in the east, but her parents moved at a very young age to the west. She moved from fad to fad and when she turned 15 she discovered music. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Hadwisa Darby, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Marlee, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft blue waves gently in the breeze. His head has been shaved. His blue eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Percival was born the youngest of three triplets. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Percival Marlee, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills History +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Banded agate (4 gp). Star ruby (500 gp). Freshwater pearl (4 gp). Moss agate (4 gp).


Social Check DCs


Hadwisa Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She is physically well-built. She has styled her red hair well, parting it to the right. Her eyes are hazel and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born on a small isolated farm. A gifted student she started as a Farmer, but she got bored and became a Carter. She has achieved small success as a Carter.

Motivation: She is unsatisfied with her job.

Bonds: Attractive, Job, Enemies, Nature. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Hadwisa Marlee, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 8 (-1)12 (+1)
Skills History +6, Medicine +2
Senses Passive Perception 9
Languages Common, Draconic, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Berkeley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a long chestnut ponytail with little hanging trinkets. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Alice studied abroad. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. During her travels, Alice and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Alice discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Alice fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural human artifacts is her passion

Ideals: Philantrophist, Gifted. Flaws: Insane, Disease. Bonds: Adventurer. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Alice Berkeley, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Sardonyx (60 gp). Black pearl (1600 gp). Carnelian (60 gp).


Social Check DCs

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