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NPC Generator

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Advanced [show]


Matilda Harrington, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She typically wears white cloth garments or leather armor. She is an epitome of beauty. Her brown hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She takes great joy in being the best Banker in town.

History: The child of eastern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Terse. Bonds: Attractive, Job, Immigrant. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Matilda Harrington, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 15 (+2)13 (+1) 9 (-1)6 (-2)
Skills Perception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Cromwell, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She is generally shirtless and showing off her tattooed chest. Her tied-back hair is auburn. She is very pretty but has cold, dead eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She would rather hide behind her crafts than deal with other people.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Being a Herbalist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Artistic, Entrepeneur. Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Joan Cromwell, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Peridot (20 gp). Obsidian (4 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Wordsworth, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, green cloak. Her blonde hair is greasy and uncared for. She wears an eyepatch.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Millicent studied abroad. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Criminal record, Family, Adventurer. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Millicent Wordsworth, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 15 (+2)15 (+2)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Gnome, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs


Aline Royal, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long chestnut hair kept up in a rat tail. Her face is scarred and worn.

Personality: She dislikes all the random violence that takes place in the south. She is lazy, self-centered, vain, and jealous.

History: Born in the south her family was never financially stable. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She left for the south, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and she has a crush on the local barber

Ideals: Pacifist. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Aline Royal, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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