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NPC Generator

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Advanced [show]


Heward Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears baggy blue pantaloons and a grey scarf. His hair, while still mostly auburn, has prominent grey streaks. He has several tiny ruby earrings on each ear.

Personality: Calm and collected, he is a well trained Blacksmith. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the south, certain he would find work there.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Philantrophist. Bonds: Rich, Job, Immigrant. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Heward Myerscough, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)10 (+0) 14 (+2)10 (+0)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Lapis lazuli (12 gp). Malachite (12 gp). Golden yellow topaz (1600 gp). Zircon (30 gp).


Social Check DCs


Avice Kinsley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She typically wears a sleeveless long coat of deep pastel leather and dull violet iron scale mail. She has no hair. Her face is scarred and worn.

Personality: She is almost excessively polite to everyone, even when angry. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born a particularly ugly child, much to the horror of her parents. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Avice Kinsley, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 12 (+1)7 (-2)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Vicky Marlee, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is cut short. This brown eyed easterner is not easily forgotten.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stylist arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vicky took refuge in the old dungeon and found the beat up falchion and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's looking for her big break

Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Mentor, Nature, Adventurer. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Vicky Marlee, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Heward Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. He has dyed his greying black hair a little too much giving a sharp black color. His half smiles and amber eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He is content; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Attractive, Mentor. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Yeardley, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)7 (-2) 10 (+0)10 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs

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