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NPC Generator

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Advanced [show]


Ahlyssa England, Female Human [Permalink]

Personal [hide]

Description: Standing 5'4", this woman usually wears her yellow robe and has her scythe always slung over her shoulder. She keeps her long red hair kept up in a rat tail. She has green eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of eastern immigrants she idolized her mother. Her druidic abilities were realized during a raid on her village. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and to protect her home

Ideals: Gifted, Entrepeneur, Logical. Bonds: Immigrant, Guardian. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Ahlyssa England, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Eleanor Stanford, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic woman, Eleanor's first love is herself. Her second love is also herself. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was always a brilliant, if unscrupulous mind. Eleanor was born on a far southern mountains where she grew up under the tutelage of her father, an expert Armorer. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Eleanor Stanford, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Ermina Barton, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her long blonde hair is drawn into a two foot long braid. Her eyes are green and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the north. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: The child of a Stableman, who enjoyed hunting, Ermina was taken on many hunting expeditions. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found.

Ideals: Pacifist, Gifted. Bonds: Attractive, Family, Nature. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Ermina Barton, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30 pp.


Social Check DCs


Joan Easton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, blue, dusty cloak. Her golden hair is wavy and long. She has a tattooed face.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Joan is combative with any and all who dare try her patience in the slightest.

History: The child of a Banker, who enjoyed hunting, Joan was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and wants to work out more often

Ideals: Justice, Athletic. Bonds: Job, Nature, Adventurer. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Joan Easton, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Eye agate (6 gp). Hematite (6 gp). Hematite (6 gp). Aquamarine (800 gp).


Social Check DCs

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