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NPC Generator

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Ability Scores
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Advanced [show]


Sarah Rayden, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has a long golden ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.

Personality: Sarah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She plays an instrument quite well.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Spice Merchant, but she got bored and became a Bricklayer. She inherited the family business which she has now maintained for 8 years.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Impeccable, Artistic. Bonds: Criminal record, Job, Family. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Sarah Rayden, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Dilettante. He has a blonde handlebar mustache and slicked back blonde hair. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Knight, who enjoyed hunting, Rolf was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Disciplined, Fighting. Bonds: Job, Nature, Family. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Rolf Staurheim, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)15 (+2) 14 (+2)17 (+3)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Hugh Ramsay, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has styled his auburn hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Logical. Flaws: Insomniac, Mundane. Bonds: Mentor, Military. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Ramsay, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Ernest Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in red turtlenecks beneath a white coat with blue slacks. He sports a long black beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small island village. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and expand his business

Flaws: Shy, Impulsive, Depressed. Bonds: Nature, Job. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Ernest Spaulding, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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