Kassoon
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NPC Generator

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Advanced [show]


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is auburn and curly. He has a tattooed face.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Flaws: Ugly, Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Anselm Cooper, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs


Tim York, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown, dusty cloak. His black hair is singed and shortened. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Poor, Slave, Family. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Tim York, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)7 (-2) 10 (+0)16 (+3)
Skills Arcana +1, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Deep blue spinel (1000 gp). Lapis lazuli (5 gp). Star rose quartz (60 gp).


Social Check DCs


Lance Easton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey tunic with black highlights, and long blue pants that bunch up around his shoes. His white hair, when down, is lengthy. His eyes are gray and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a necromancer, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Job. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Easton, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 12 (+1)18 (+4)
Skills History +6, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Alice Marley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is typically in her Locksmith uniform. Her white hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not trust anyone and sleeps with one eye open.

History: Alice was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Alice and her spouse have recently divorced.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and to be a beggar again

Ideals: Athletic, Joker. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Alice Marley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Religion +4, Stealth +7
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Emerald (1200 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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