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NPC Generator

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Advanced [show]


Gilbert Reed, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, blue, dusty cloak. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Shy. Bonds: Immigrant, Rich. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Gilbert Reed, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)9 (-1) 11 (+0)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. White opal (1100 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Gentry, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a white shirt with thin brown vertical stripes and black pants. Beneath her clothing is a huge mess of scar tissue. She has a long auburn ponytail with little hanging trinkets. Her eyes are blue.

Personality: She is fixated on the number 45. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Eloise was raised in a hard working conservative environment. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Expand her business; and she has money and likes to spend it

Flaws: Insane. Bonds: Slave, Rich, Job, Nature. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Eloise Gentry, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)6 (-2) 13 (+1)16 (+3)
Skills Performance +6, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3 Antitoxin. 2 Holy water. 3 Antitoxin.


Social Check DCs


Joan Van Es, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears dark leathers with embroidery. She keeps her auburn hair in a flapper bob. Her eyes are likewise green.

Personality: She will rave to anyone who will listen. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane, Disease. Bonds: Rich. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Joan Van Es, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)18 (+4) 14 (+2)14 (+2)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Auran, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (700 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). An abacus with copper, silver and gold markers (170 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Garrick, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: He was born in a small plains village. He has had some formal painting training, and achieved minor success. He has dedicated himself to building a better kind of golem.

Motivation: Many gnolls want him driven away; and wants to work out more often

Ideals: Athletic, Artistic. Bonds: Nature, Adventurer, Enemies. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Godfrey Garrick, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills Stealth +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp.


Social Check DCs

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