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NPC Generator

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Advanced [show]


Dustin Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in grey turtlenecks beneath a brown coat with red slacks. His silver hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes peer out from beneath his Stetson grey hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Farmer, who enjoyed hunting, Dustin was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Flaws: Shy, Hedonist. Bonds: Nature, Job, Family. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Dustin Coombs, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Simon Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair has been sun bleached extensively. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Simon Jacobs, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)18 (+4) 13 (+1)10 (+0)
Skills History +7, Nature +7
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Infernal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Millicent Garrick, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown wide-brimmed hat and brown clothes. Her brown hair is greasy and uncared for. Her ears are large.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Millicent was born the youngest of three triplets. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Being a Servant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To unite with her sister; and sabotage a competitor

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Criminal record, Family, Job. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Millicent Garrick, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. A miniature golden chest with tiny emeralds lining the top (160 gp). Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Margery Hayley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: While she acts the brute, she is far gentler than she would appear. She is a great chef.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by giants. Margery was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Margery Hayley, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Red spinel (140 gp). 1 Minor magic item.


Social Check DCs

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