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NPC Generator

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Advanced [show]


Mary Rayden, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a long, black cloak. She is muscular with a powerful set of arms. Her hair is chestnut, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, she is a well trained Barkeep. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born to a poor family in the city she treasured whatever gifts she got. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Expand her business; and balancing her hectic life and new barkeep responsibilities is difficult

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Poor, Immigrant. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mary Rayden, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Smoky quartz (20 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Hale, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: The child of western immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Immigrant, Poor. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Aldous Hale, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 18 (+4)11 (+0) 12 (+1)18 (+4)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Azurite (5 gp). Tourmaline (80 gp). Carnelian (40 gp). Red-brown spinel (80 gp).


Social Check DCs


Cory Altham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He keeps his long auburn hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Family, Debt. Occupation: Servant

Voice: German accent

Attributes [hide]

Cory Altham, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)12 (+1) 13 (+1)10 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Jasper (50 gp). Jasper (50 gp). Aquamarine (800 gp). Rock crystal (50 gp).


Social Check DCs


Percival Quinton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel coat over a tan low-cut shirt, and a small hat upon his head. He has styled his black hair well, parting it to the left. He has several tiny amber earrings on each ear.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a necromancer, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Percival was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Percival decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy; and seeks redemption

Ideals: Professionalism. Flaws: Hedonist. Bonds: Rich, Mentor, Criminal record. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Percival Quinton, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs

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