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NPC Generator

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Advanced [show]


Egelina Carlton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears many layers of old clothing at all times. Her tied-back hair is blonde. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with her god.

History: Egelina lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found.

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Family. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Egelina Carlton, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Nature +5, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 3 Thunderstones.


Social Check DCs


Millicent Royal, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has a moderate pudge and is not very fit. Her white hair is heavily combed to the left. Her green eyes are slightly larger than normal.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She got into the Dyer business at a young age. A gifted student she started as a Painter, but she got bored and became a Dyer. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wishes to resurrect an old love

Flaws: Secretive. Bonds: Criminal record, Religious, Job, In love. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Millicent Royal, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)13 (+1) 7 (-2)14 (+2)
Skills Arcana +4
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Ryley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a faded coat and loose pants complete with feathered hat. Her silver hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Alice was born with her father's beautiful face. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Alice Ryley, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)16 (+3) 7 (-2)16 (+3)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 8
Languages Common, Goblin, Ignan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His blonde hair is thinning but still full. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Logical. Flaws: Ugly, Impulsive, Insane. Bonds: Job. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Gentry, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Banded agate (7 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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