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NPC Generator

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Advanced [show]


Eloise Deighton, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. She wears a Stetson hat to cover her moderate length blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Eloise is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She served in the navy to pay for her family's outstanding loans. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father.

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Military, Immigrant. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Eloise Deighton, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 18 (+4)15 (+2)
Skills Animal Handling +7, Intimidation +5
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Juliana Marlee, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she very much looks the part of a Bellfounder. Her golden hair is smooth and relatively long. She has gleaming, smiling blue eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is harsh and unforgiving.

History: When she was but 8 years old her parents immigrated from the north. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and expand her business

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Juliana Marlee, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. White pearl (110 gp). Malachite (7 gp). Alexandrite (1100 gp).


Social Check DCs


Hugolina Wade, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Gardener. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. Her auburn hair has been sun bleached extensively. She wears a mask on her face.

Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with finding treasure.

History: Born in the north to a Gardener, Hugolina learned a great deal about her father's area of expertise. Through the years after Hugolina was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Hugolina's father didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Hugolina Wade, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Jade (70 gp). Rose (20 gp). Zircon (20 gp). Azurite (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Mary Branson, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She wears a faded coat and loose pants complete with feathered hat. Her hair is long and blonde with streaks of silver, and is pulled back with small brown clips. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is harsh and unforgiving.

History: Born to a pair of adventurers, Mary grew up listening to her father's many stories. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is her passion

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Mary Branson, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Obsidian (8 gp). Freshwater pearl (8 gp). Banded agate (8 gp). 1 Average lock.


Social Check DCs

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