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NPC Generator

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Advanced [show]


Cory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. His golden hair is knotted and matted. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: When he was but 8 years old his parents immigrated from the south. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has dedicated himself to building a better kind of golem.

Motivation: He feels that his past leaves him morally obligated to help; and someone believes him a fraud

Flaws: Shy. Bonds: Rich, Enemies, Immigrant, Adventurer, Criminal record. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Cory Bradshaw, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: French accent

Attributes [hide]

Gilbert Bradly, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 6
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +4 / 2d4+1, Ranged -1 / 2d4-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Hale, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Ralf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Gifted, Athletic. Bonds: Family, Adventurer. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Hale, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Millicent Kirby, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'8" and wears a tan shirt with thin brown vertical stripes and yellow pants. She has done her best to style her white hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Cocky and sure of herself, she believes she is the best Scribe born in the past three hundred years. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Millicent was raised in a hard working conservative environment. Millicent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her old friends.

Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Millicent Kirby, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs

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