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NPC Generator

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Advanced [show]


Emmeline Clare, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with grey socks and a vest with buckled shoes. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her blonde hair is matted, messy, and big. She wears crescent spectacles with a black brim.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also has developed a complete distrust of the Fletcher profession.

History: Born to a pair of adventurers, Emmeline grew up listening to her mother's many stories. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Emmeline Clare, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)12 (+1) 14 (+2)6 (-2)
Skills Deception +1, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Iolite (30 gp). Hematite (6 gp). Hematite (6 gp). Smoky quartz (30 gp).


Social Check DCs


Reynard Ryley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large blonde tufts of hair around his ears. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur, Joker, Philantrophist. Flaws: Ugly. Bonds: Slave. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Reynard Ryley, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Griselda Haley, Female Human [Permalink]

Personal [hide]

Description: This woman wears baggy yellow pantaloons and a brown scarf, and sports empty pouches on her belt. Her brown hair is knotted and matted. This amber eyed westerner is not easily forgotten.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Griselda is combative with any and all who dare try her patience in the slightest.

History: Born in the west to a Adventurer, Griselda learned a great deal about her father's area of expertise. Griselda was born on a far western forest where she grew up under the tutelage of her father, an expert Adventurer. She has worked as a Adventurer like her father before her.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Justice, Athletic. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Griselda Haley, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 18 (+4)15 (+2)
Skills Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp. Fire opal pendant on a fine gold chain (1200 gp).


Social Check DCs


Matilda Staurheim, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a simple red robe with pastel stripes complete with hood. Her moppish golden hair is in a traditional bowl cut. Her green eyes are passionate and lively.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She is a Slaad in disguise. She helped her father out around the business and became quite the natural. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants to open a new tavern; and she wants to meet her childhood hero

Ideals: Optimist. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Matilda Staurheim, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)13 (+1) 16 (+3)12 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs

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