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NPC Generator

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Advanced [show]


Joan Benson, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'2". She tends to wear a black poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a nunchaku. She wears a broad hat to hide her balding. Her violet eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with finding treasure.

History: Joan lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with her childhood friend.

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Joan Benson, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)7 (-2) 5 (-3)15 (+2)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp.


Social Check DCs


Griselda Walcott, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. With bright white hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Griselda is depressed about a lot of things. She tends to be a nihilist. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: She feels kind of lost in life.

Ideals: Athletic, Artistic. Flaws: Addict, Depressed. Bonds: Poor. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Griselda Walcott, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Antitoxin. 3 Thunderstones. 1 Everburning torch.


Social Check DCs


Beatrice Landon, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She usually wears her green robe and has her shortbow always slung over her shoulder. She has a hunchback. Her black hair is cut short. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Beatrice hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. A true patriot, Beatrice would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: From birth she was tutored by a cruel and relentless mentor. When Beatrice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she's attracted to the pc

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Military, Mentor. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Beatrice Landon, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Elizabeth Haley, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of quarterstaffs on her belt, each one with a ruby on the hilt. She has slicked back red hair. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Many drow want her driven away; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Elizabeth Haley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 8 (-1)7 (-2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp.


Social Check DCs

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