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NPC Generator

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Advanced [show]


Everard Myerscough, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a blue poncho over his likewise colored trousers and shirt, and is pretty ugly. His silver hair is long and unkept. His eyes, though not visible through his cowl, are brown.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Everard was born in the south. At a young age he loved to build and create. A freak accident while working with his Junk Dealer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Persistence. Flaws: Ugly, Impulsive, Disease. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Everard Myerscough, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)10 (+0) 17 (+3)10 (+0)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Hematite (6 gp). Smoky quartz (30 gp). Rock crystal (30 gp).


Social Check DCs


Emma Axton, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bald on top and has large white tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born a particularly ugly child, much to the horror of her parents. Emma liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Ideals: Disciplined. Flaws: Ugly, Fearful, Secretive. Bonds: Nature, Family. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Emma Axton, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Vicky Blythe, Female Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her moppish blonde hair is in a traditional bowl cut. She is baby faced.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is skeptical of what others tell her and is slow to trust.

History: Born in the north to a Bellfounder, Vicky learned a great deal about her mother's area of expertise. Through the years after Vicky was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Vicky's mother didn't care for her much, and the feeling was mutual. She has set out to sabotage the competition.

Motivation: She is compelled to act according to her religious beliefs; and sabotage a competitor

Flaws: Shy, Antagonistic. Bonds: Job, Religious. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Vicky Blythe, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 8 (-1)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Rose (60 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Wakefield, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. Her hair is always cut to a buzz. She is very pretty but has cold, dead eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the south, but her parents moved at a very young age to the east. Millicent was born on a far southern island where she grew up under the tutelage of her mother, an expert Adventurer. She now owns her own business.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Millicent Wakefield, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 10 (+0)8 (-1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs

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