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NPC Generator

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Advanced [show]


Rosalind Gentry, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in an above average manner. Her hair is auburn and curly. Her hazel eyes are passionate and lively.

Personality: She is calm most of the time but flees social interaction. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Rosalind was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she'd like to take her coworkers down a peg

Flaws: Shy, Antagonistic, Greedy. Bonds: Attractive, Job. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Rosalind Gentry, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 7 (-2)17 (+3)
Skills Intimidation +6, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and usually wears her black robe and has her axe always slung over her shoulder. Her head has been shaved. She has green eyes and a black hat with a violet feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has dedicated herself to building a better kind of golem.

Motivation: She desires power and/or immortality; and obtaining odd cultural human artifacts is her passion

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Millicent Wilberforce, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)16 (+3) 16 (+3)16 (+3)
Skills Perception +6, Persuasion +6
Senses Passive Perception 16
Languages Common, Gnoll, Halfling, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Lewis Barclay, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a red top hat and red clothes. His moppish blonde hair is in a traditional bowl cut. He has a dull look in his brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a slaver, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Antagonistic. Bonds: Rich, Mentor, Adventurer, Has a crush. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Lewis Barclay, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20 pp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Avelina Hayden, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and white handkerchief worn on her right side. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her moppish brown hair is in a traditional bowl cut. Her skin is flawless and her violet eyes scan people very quickly.

Personality: Calm and collected, she is a well trained Fletcher. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She inherited the family business which she has now maintained for 8 years.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Flaws: Insane. Bonds: Attractive, Job, Criminal record, Mentor. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Avelina Hayden, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)10 (+0) 10 (+0)17 (+3)
Skills Deception +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20 pp. Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs

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