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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Sybil Gresham, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears many layers of old clothing at all times. Her hair is greying and her face has many wrinkles. Her ears are large.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A true patriot, Sybil would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a plains tribe. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Sybil Gresham, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp.


Social Check DCs


Matilda Camden, Female Human [Permalink]

Personal [hide]

Description: Standing 4'9", this woman wears a black coat over a grey low-cut shirt, and a deerstalker hat upon her head. Her hair is white and curly. Her eyes are gray.

Personality: She likes to make people angry or surprised. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Matilda is combative with any and all who dare try her patience in the slightest.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Matilda and her spouse have recently divorced.

Motivation: Wants to raise her children well; and to reunite with her absent mother

Ideals: Justice. Flaws: Antagonistic, Disease, Insomniac. Bonds: Family. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Matilda Camden, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heather Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears many layers of old clothing at all times. Her red hair is cut jaggedly and amateurishly. She has a dull look in her amber eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Heather Bradshaw, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Mary Burton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is lengthy. Her eyes, though not visible through her cowl, are green.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not trust anyone and sleeps with one eye open.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Insomniac. Bonds: Guardian, Rich, Religious. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Mary Burton, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs

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