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NPC Generator

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Advanced [show]


Hubert Brandon, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries with him a set of clubs on his belt, each one with a amber on the hilt. He wears a top hat to cover his moderate length red hair. He has brown eyes.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Spy, who enjoyed hunting, Hubert was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Hubert Brandon, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)7 (-2) 11 (+0)11 (+0)
Skills Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Jacoba Reed, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. She sports silver long hair. Her eyes are a pleasant brown.

Personality: She exudes charisma. She is a tour de force of persuasion. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a desert tribe. Jacoba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by illithids. Jacoba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Revenge.

Bonds: Rich, Attractive, Adventurer, Nature, Enemies. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Jacoba Reed, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)9 (-1) 16 (+3)15 (+2)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. Amethyst (40 gp). Moss agate (16 gp). Violet garnet (1400 gp). 4 Alchemist’s fire. 4 Smokesticks. 1 Holy water.


Social Check DCs


Egelina Darby, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.

Personality: While she acts the brute, she is far gentler than she would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Egelina studied abroad. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy.

Ideals: Fighting, Joker, Gifted. Bonds: Rich, Attractive. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Egelina Darby, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. Brown-green garnet (110 gp). Banded agate (15 gp). Rock crystal (50 gp). Golden yellow topaz (500 gp).


Social Check DCs


Mary Wentworth, Female Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western woman wears a well pressed and immaculate suit (or dress). Her hair is long and silver with streaks of golden, and is pulled back with small violet clips. Her violet eyes peer out from beneath her top violet hat.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Mary abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Mary and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mary discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Mary fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Athletic, Optimist. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Mary Wentworth, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp.


Social Check DCs

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