William Wade, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, William never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions.
Bonds: Poor, Attractive, In love, Religious, Mentor. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 pp. Silver pearl (40 gp). Alexandrite (700 gp). Rose (20 gp). Malachite (13 gp). 3 Alchemist’s fire.
Joan Gracey, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear yellow tank tops with white skirt. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She hasn't been sleeping well lately.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Family, Job. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Jasper (80 gp). Blue quartz (12 gp). Moss agate (12 gp). Deep blue spinel (900 gp).
Margery Northcott, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Margery wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive, Family. Occupation: Masseuse
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Sarah Snape, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a brown shirt with thin tan vertical stripes and red pants. She has golden hair. Her green eyes dart from person to person.
Personality: Always inclined to offer people food she seems plenty friendly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A powerful slaver made her what she is. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She left for the south, certain she would find work there.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Philantrophist. Bonds: Slave, Mentor, Immigrant. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 gp.
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