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NPC Generator

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Advanced [show]


Alice Reed, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. She has no hair. Her eyes are brown.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Fighting. Flaws: Ugly, Disease, Selfish. Bonds: Adventurer. Occupation: Detective

Voice: Whispers

Attributes [hide]

Alice Reed, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 14 (+2)18 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Emma Easton, Female Human [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of death on her torso. She is bristling with hidden weapons, mostly axes and morningstars. Her auburn hair is still thick. She wears an eyepatch.

Personality: This woman loves painting and to teach people painting more than just about anything. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Emma grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emma. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Criminal record, In love. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Emma Easton, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 13 (+1)7 (-2)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Herleva Ramsey, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Fletcher. Her white hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She misses her home and complains about the freezing weather, even in summer.

History: The child of southern immigrants she idolized her mother. When Herleva reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Immigrant, Military, Guardian, Slave. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Herleva Ramsey, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 13 (+1)16 (+3)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Violet garnet (1600 gp). Moss agate (14 gp). Rhodochrosite (14 gp). 1 Minor magic item.


Social Check DCs


Yvonne Axton, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her chestnut hair is long and unkept. She has several tiny topaz earrings on each ear.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to find somewhere to settle down

Flaws: Ugly, Mundane, Fearful. Bonds: Rich. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Yvonne Axton, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)9 (-1) 17 (+3)14 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs

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