Roger Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His white hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Roger was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Sybil Morton, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a red and white handkerchief worn on her right side. She wears a deerstalker hat to cover her moderate length black hair. She wears large thick round spectacles.
Personality: She can speak with the recently deceased. Sybil is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born in the west her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.
Motivation: Her spouse's relatives view her with great suspicion; and to prove her worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Family, Poor, Job. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Draconic, Orc
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. Freshwater pearl (7 gp). Amethyst (70 gp). Rock crystal (20 gp). Rock crystal (20 gp).
Beatrice Braxton, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a brown collared shirt and green skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She wears a colorful flower in her white hair. Her fierce gray eyes like to dwell on things.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She plays an instrument quite well.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and she's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 700 gp.
Alexandre Walcott, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His moppish blonde hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Alexandre hails from a village terrorized by dire rats. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Impulsive. Bonds: Has a crush, Adventurer, Enemies. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!


