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NPC Generator

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Advanced [show]


Bertram Milton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear green tank tops with tan pants. He wears a wide-brimmed hat to cover his moderate length auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Bertram was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has achieved small success as a Cartwright.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Attractive, Military, Job, Family. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Bertram Milton, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic, Auran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Millicent Birkenhead, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman usually wears her grey robe and has her bow always slung over her shoulder. Her hair is greying and her face has many wrinkles. She has blue eyes and a grey hat with a brown feather.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Energy wise she seems alert and responsive.

History: Born in the east her family was never financially stable. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Millicent Birkenhead, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)6 (-2) 13 (+1)9 (-1)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp.


Social Check DCs


Emeny Atterton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many blue ritualistic tattoos. She dresses in pastel turtlenecks beneath a blue coat with green slacks. She has a very tight haircut. She has hazel eyes and a pastel hat with a blue feather.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a Apothecary, her mother struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's looking for her big break

Ideals: Philantrophist. Flaws: Antagonistic, Greedy. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Emeny Atterton, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Beatrice Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her golden hair is cut jaggedly and amateurishly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She feeds upon the attention of others.

History: Beatrice was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has passion for adventuring and risk

Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Beatrice Cumberbatch, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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