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NPC Generator

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Advanced [show]


Solomon Law, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his chestnut hair up. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and to unite with his brother

Flaws: Ugly, Insane, Fearful. Bonds: Family, Immigrant, Debt. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Solomon Law, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Alexandrite (700 gp). Azurite (7 gp). Citrine (40 gp). 1 Masterwork Musical instrument. 1 Disguise kit. 1 Good lock. 1 Silver holy symbol.


Social Check DCs


Giselle Sutherland, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She is portly but not overly obese. Her broad hat is riddled with cuts and holes. She has several tiny topaz earrings on each ear.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a ruthless business woman, a trait she acquired from her father.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Giselle Sutherland, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Peridot (30 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Ashley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'5" and wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her hair is long and silver with streaks of blonde, and is pulled back with small brown clips. She has gray eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done she does not care how it got done.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. Her first spouse was a Apothecary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now mingles about in high society.

Motivation: To pay off her debts; and find a way to reverse the transformation of her brother

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Family, Debt. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Millicent Ashley, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Alexandrite (1400 gp). 1 Minor magic item.


Social Check DCs


Charles Badger, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears just a blue suit. He sports a long red beard, and similarly colored long hair. He has several tiny amber earrings on each ear.

Personality: He is mildly Human supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Racist. Bonds: Rich, Criminal record. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Charles Badger, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)16 (+3) 7 (-2)11 (+0)
Skills Nature +6
Senses Passive Perception 8
Languages Common, Aquan, Infernal, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Full Plate. 1 Masterwork Heavy wooden shield. 1 Full Plate. 1 Half-Plate.


Social Check DCs

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