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NPC Generator

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Advanced [show]


Millicent Clapham, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has moderate length auburn hair. Her face is covered beneath a completely black helmet.

Personality: She is a Server first and foremost. She believes firmly that knowledge should be universal. She would rather hide behind her crafts than deal with other people.

History: Millicent was born with her father's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Server work with an outfit from a few towns over. Server work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Server

Voice: Posh accent

Attributes [hide]

Millicent Clapham, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 6 (-2)6 (-2)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 8
Languages Common, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Galiena Braxton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears white leather gloves, a white jacket, and tight pants. Her red hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Professionalism, Justice. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Galiena Braxton, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Black pearl (1400 gp). Moonstone (30 gp). Jade (100 gp). Alexandrite (1400 gp).


Social Check DCs


Elizabeth Ashley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair is heavily combed to the left. Her eyes are amber.

Personality: Elizabeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Locksmith arts, while her mother instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and to pay off her debts

Ideals: Extrovert. Bonds: Rich, Job, Enemies, Debt. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Elizabeth Ashley, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Balimaar Hadley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. He carries with him a set of shortbows on his belt, each one with a emerald on the hilt. He keeps his red hair in a pixie cut. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He is greedy; and he wants revenge against dire rats

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Rich, Enemies. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Balimaar Hadley, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs

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