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NPC Generator

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Advanced [show]


Mary Jacobs, Female Human [Permalink]

Personal [hide]

Description: This woman typically wears black cloth garments or leather armor, and sports empty pouches on her belt. Her silver hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born a particularly ugly child, much to the horror of her parents. Her first spouse was a Dilettante, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Justice. Flaws: Insane, Ugly. Bonds: Job, Family. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Mary Jacobs, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Gunter Ashley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large white mantle and cape that has been intricately interwoven into his blue robe, and is pretty ugly. He wears his black hair up. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gunter took refuge in the large cave and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Nature. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Gunter Ashley, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Tourmaline (70 gp).


Social Check DCs


Justin Harley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is lengthy and is close to two feet long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Insane, Hedonist, Disease. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Justin Harley, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


John Oakes, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tan armored body suit, with a simple blue line shooting up and back down. He has moderate length auburn hair. He has gleaming, smiling violet eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Mentor. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

John Oakes, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)10 (+0) 8 (-1)9 (-1)
Skills Arcana +3, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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