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NPC Generator

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Advanced [show]


Herleva Reid, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many brown ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is knotted and matted. Her hazel unseeing eyes seem to look past you.

Personality: She is a Priest first and foremost. She believes firmly that knowledge should be universal. Herleva enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She has achieved small success as a Priest.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Disease, Hedonist. Bonds: Adventurer, Job. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Herleva Reid, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 8 (-1)16 (+3)
Skills Deception +6, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Odo Kendal, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His blonde hair has been sun bleached extensively. His eyes are green and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small island village. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Carter job and began his own company from there.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Odo Kendal, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. White opal (1100 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Alex Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan shirt with thin green vertical stripes and black pants. He is muscular with a powerful set of arms. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: He was born in a small mountains village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Persistence. Flaws: Insane. Bonds: Job, Nature, Rich. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alex Yeardley, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)6 (-2) 8 (-1)16 (+3)
Skills Medicine +2, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Anne Conway, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is cut jaggedly and amateurishly. She has a tattooed face.

Personality: This woman loves music and to teach people music more than just about anything. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Anne was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Anne Conway, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Jet (150 gp).


Social Check DCs

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