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NPC Generator

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Advanced [show]


Yvonne Law, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many violet ritualistic tattoos. She wears a white coat over a violet low-cut shirt, and a top hat upon her head. She keeps her long black hair kept up in a rat tail. She wears an eyepatch.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She helped her father out around the business and became quite the natural. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Yvonne Law, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)18 (+4) 14 (+2)10 (+0)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common, Giant, Halfling, Celestial, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Zircon (70 gp). Golden yellow topaz (1400 gp). Sardonyx (70 gp). 1 Masterwork studded leather. 1 Darkwood Shield. 1 Full Plate.


Social Check DCs


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes are blue and beady.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and he has passion for adventuring and risk

Flaws: Ugly, Depressed. Bonds: Adventurer, Family, Military. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Kimberley, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long silver hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He is a very good compulsive liar and kleptomaniac.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a crush on the local Body Guard; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Criminal record, Poor, Adventurer, Has a crush. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Ridley, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)18 (+4) 11 (+0)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Celestial, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Balimaar Melancon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear tan tank tops with violet pants. He has done his best to style his red hair to look like a famous performer. His eyes are hazel.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. Cursed with vampirism at a very young age, Balimaar has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Balimaar Melancon, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. Sardonyx (60 gp). Sardonyx (60 gp).


Social Check DCs

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