Miles Blackwood, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is dressed in earthy colors with a blue and tan handkerchief worn on his left side. His black hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Miles was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Ideals: Persistence. Flaws: Ugly, Depressed, Hedonist. Bonds: Adventurer, Military. Occupation: Mayor
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Payton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His hair is chestnut and very short. His eyes, though not visible through his cowl, are hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 7 (-2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Agatha Everly, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is long and unkept. Her eyes are gray and she is always smoking a pipe.
Personality: She is mildly Human supremacist, though she does not identify as such. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Agatha was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Agatha's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Ugly, Racist, Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Shoemaker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Zircon (30 gp). Tourmaline (120 gp). Sardonyx (30 gp).
Geoffrey Bentley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears skinny pants and wears a black and brown robe with the hood down. His brown hair is long and unkept. His eyes, though not visible through his cowl, are amber.
Personality: Geoffrey is depressed about a lot of things. He tends to be a nihilist. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He feels kind of lost in life; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 5000 sp. Citrine (40 gp). Amber (160 gp). Bloodstone (40 gp). Freshwater pearl (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!


